With discord.js, you can utilize the “debug” and “error” events for debugging. Here’s an example:
Copy
Ask AI
// The client listens for a 'debug' eventclient.on('debug', (info) => { // Logs the debug info to the console console.log(`Debug Info: ${info}`);});// The client listens for an 'error' eventclient.on('error', (error) => { // Logs the error message to the console console.error(`Encountered an Error: ${error.message}`);});
In this code, we use the ‘debug’ event; it is triggered to provide general debugging information, and the debug messages are logged to the console. Similarly, when the ‘error’ event is triggered, the error message is logged to the console.
With discord.py, you can use the logging module for debugging. Here’s an example:
Copy
Ask AI
import loggingimport logging.handlers# Sets up the logger for discordlogger = logging.getLogger('discord')logger.setLevel(logging.DEBUG)logging.getLogger('discord.http').setLevel(logging.INFO)# Sets up the handler for the loggerhandler = logging.StreamHandler()dt_fmt = '%Y-%m-%d %H:%M:%S'formatter = logging.Formatter('[{asctime}] [{levelname:<8}] {name}: {message}', dt_fmt, style='{')handler.setFormatter(formatter)logger.addHandler(handler)# Runs the botclient.run("your token here", log_handler=None)
In this code, all debugging information and errors are logged to the console.